


The end will also play out the same, but the stronghold commander will be in a heavy tank this time. The last obstacle will not be too far ahead, and much like before, will be a mounted gunner. Past an underpass will be some more enemies up on some catwalks near the roof of the building in front of you, and to the left will be a sniper that the Ulars will ask for you to take out. Let the boys in and along the way inside will be a soldier with a rocket launcher up in a tower pull him out of the tower and continue ahead. Much like the first takeover for the Roaches, the Ular Boys' first stronghold is protected by a few soldiers outside of a gate you need to hack. Ular Boys Stronghold Takeover: Power Surge The stronghold commander will fly in on a chopper after his allies are dead focus your fire on him to destroy it and successfully take over the stronghold. A few enemies will come from either side, followed by a vehicle, but they won't stand a chance to the turret you've got. Wipe out the opposition and grab his turret, and get ready for the final stand. This time it's a mounted gunner, right in front of the transmitter. Like at the end of the first warehouse, a new threat will be just around the corner. Pull him off the crane he's standing on with the grapple and continue through the harbor, leading to another warehouse to clear out. When you leave, a sniper will be positioned to your left, and is a threat to the gang. Then you'll clear out a large warehouse with a handful of soldiers inside. Once you're there, lead the Roaches towards the front gate, take down the enemies, and hack the gate's panel to let the rest of the Roaches in. Razak Razman, the leader of the Roaches, will send you to one of the districts of Panau City to capture an important harbor so he can safely smuggle in contraband. There are two ways to kill the commander when he appears in a chopper: the first, easiest, and most obvious would be to use the turret that's already in your hand, but if you want to do some sightseeing and location-finding afterwards, you might want to fly up to him and hijack his ride. After they fall, the stronghold commander will fly in with a chopper of his own. The first two waves will consist of a few foot soldiers, followed by a vehicle, all of which can be decimated with the turret in your possession. There will be some health at the transmitter if you need it. Then detach the gun so you can aim it wherever you please, and get ready for three small waves of enemies. Kill him as well, and wipe out the remaining opposition. Keep pushing through the facility and you'll face a second mounted gunner at the transmitter. A few well-placed pistol rounds should work, or you can zoom over there and shoot him from behind. Once the chopper is down, continue through the base with the Reapers until they ask you to take out the mounted gunner up ahead. Hijack it and quickly get out of there, because SAMs placed around the base will immediately fire at you if you're piloting it. The AA gun nearby might be tempting, but it won't be able to hit the helicopter that'll soon fly in. Grapple over to the other side and find the security panel, then hack it to make the wall rescind into the ground. Continue through the base and you'll come to a big, indestructible wall, which will cue the Reapers to ask you to open it so they can get through. Kill them, and a vehicle with a few more enemies will drive in. Approach the base, and some guards will be stationed at some small sandbag posts. Your first job with the Reapers will be to take over the military stronghold to the northwest, in the mountains. Reapers Stronghold Takeover: Rocket Science The other six takeovers will require you to build up more Chaos before you can take part in them and unlock even more missions. Complete these before you do anything else, because the locations that you take over act as respawn points, and are also likely far away from anywhere you've been before. As soon as you finish Mission 2 and are put into the open-world part of the game for the first time, the first three stronghold takeovers will be available to you.
